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Welcome to the Radiant mapping wiki!
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Created in April of 2007, this wiki is for GtkRadiant mapping tutorials.
GtkRadiant ( A.K.A. Radiant ) is the level design tool that is used to create levels ( A.K.A. maps ) for ID Software's gaming engines and their mods.
Some games that use ID Software's gaming engines include:
| Call of Duty |
| Doom III |
| Enemy Territory: Quake Wars |
| OpenArena - FREE! |
| Soldier of fortune |
| Quake I |
| Quake II |
| Quake III |
| Quake IV |
| Return to Castle Wolfenstein |
| Wolfenstein: Enemy Territory - FREE! |
Other games that utilize ID Software's gaming engines or modified versions of their gaming engines where Radiant is used to create maps for the game and it's mods are also welcome.
Ready to get started?
Great!
Just type the name of your tutorial in the box below and hit the button.